Viking Dice

A DICE-DUELLING GAME FOR 2–4 PLAYERS

Three dice.
One more chance.

Face an opponent. Keep your hand—or risk a reroll. Protect your life, and try to be the last player standing.

2–4players
3six-sided dice each
12starting life

THE GAME AT A GLANCE

A duel of choices.

01

Meet at the table.

Two opponents roll three dice together. With three or four players, take turns clockwise and choose any opponent still in the game.

02

Keep—or risk it.

Usually, you may reroll any chosen dice once. Keep the others untouched. You can wait, talk and react before using that chance. Equal first totals or any first-roll triple mean no reroll.

03

Every point matters.

Normally, the lower total loses the difference in life. Triples can heal or protect you; equal totals are decided by the highest die. The rules guide shows each case with dice.

Start at twelve.
Play to the last.

Zero life means you’re out. Healing can take you above twelve—there’s no upper limit. Use the shared life counter for your physical game, or try the two-player dice game on this device.